The Green and Gamificated Gym in the BigData, Complex Event Processing and Internet of Things Era


Gamification (https://en.wikipedia.org/wiki/Gamification) can help have a heatlthy life in a green world. In an spinning session every person is producing a power in a range of 100 to 250 or more Watts (https://en.wikipedia.org/wiki/Watt). At the same time they are producing heat that increases the temperature of the room that must be cooled properly with the air [...]